Conquest: Aurora Oldwalls

Conquest: Aurora Oldwalls

Cloudless days traveling under the incessant sun of the Stone Sea did little to improve our mood as we made our way to the great northwestern Spire. By the time we reached the entrance to the oldwalls, our lips cracked and bleeding from the heat and dust, none of us...
Legendary 55Hp Monks

Legendary 55Hp Monks

One of the reasons I’m not generally a fan of board games is that I get too highly invested in the outcome (read: competitive). I’m less competitive with video games—I routinely play with people who are better than I could ever be—but still I loathe dying...
Conquest: A Bloody Tribe

Conquest: A Bloody Tribe

The Beastmen had lain traps on the path to their camp – surprisingly ingenious ones, at that. Cleverly-hidden, well-made, and certainly catastrophic for any who ran across them, it spoke volume about the intelligence of the local tribe. As we hiked up the trail a...
Concerted Madness

Concerted Madness

In previous entries about creating characters I’ve talked at length about the need for character quirks to not define the character. Someone who “has a limp” or “only opens doors with their left hand” as a primary characteristic...
Immutable (Runner Concept)

Immutable (Runner Concept)

Angela wasn’t supposed to learn about the truth behind her father’s position at the company, but sometimes rebellious teenagers can surprise even the most well-prepared of parents. She had been raised as a normal, average daughter of a mid-level wageslave,...